![]() ![]() Including the one that held my CM, the first company and the entire HQ. I looked around, and it turned out I got hit by the fleet bug, except in my case a couple of Battle Barges outright poofed out of existence. There was no problem with the actual crusade (I waited for them to lose ships due to attrition against the Imperial Crusade I called down on the systems and then went around and bombed/raided the stragglers to oblivion), but then I suddenly couldn't find my chapter master. I had a Black Crusade on my hands, so I built up my bombarding fleet with a few more Battle Barges. The annoying thing is, I can also do bombardment, but it targets Imperial forces and not the tyranids, and I can't change who it targets.Īaaaand there goes this playthrough. Push :: Execution Error - Variable Index out of range - 105675.marine_ranged(100818,1271) I can drop their presence to moderate through bombardment, but when I try to attack or raid, I get this. Quote from: knife23 on August 18, 2015, 11:10:11 am I've been trying to wipe out a tyranid infestation on a planet in the same system as my forge world. Note that since there are three different types of STCs, you have to do this three times to max out everything. If you don't like the random upgrades, reload and try again until you get what you want (I personally always go for armor/survival upgrades) Now go max out that particular upgrade type. Once you have the address, set it to 10 and save to a different slot. ![]() The game recalculates all addresses on loading. If you can't find it at all, reload your save and start from the beginning. You are probably not going to get lucky though, so here's a tip: Look for an outlying address, usually that's the one. If you are really lucky, there might be only one. If you are lucky there are only going to be a few addresses. Take note of this, as there are actually a different type of STC for each type that are stored separately. It will either give you a Gear, Vehicle or Ship point. On top of that having the right STC upgrades also helps. It's also fun to see colonists retake them later, though it may take years after you are done with them. My last playthrough started with something like ten such systems controlled by tyranids. It is especially useful on already devastated worlds where there would be no civilian casualties. I have beaten Rampant Tyranid armies with this without suffering a single injury. While normal battles through Attack are good against Orks because of their vehicle-bug (most of the time, at rampant they get Tank-bustas that chew through your Predators like tissue-paper), raids are infinitely safer against everything else if you have the above-mentioned army because the enemy also doesn't have access to vehicles and heavy units, meaning they cannot deal enough damage to break through the armor of your marines. For assault marines also give Storm Shields for further survivability. Give everyone either Artificier or Tartaros armors plus Rosariuses. Have Slow and Purposeful for survivability It takes a while to set up the chapter on a new game, but I have already described the basic steps in my previous post. Nope, I did everything through Cheat Engine, and nope, I didn't hack their health. ![]()
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